(Official) LUA Scripting Documentation
play_sound
Play a sound at a map point.
Spec:
play_sound(
string name,
long x,
long y,
long z,
long volume,
long range)
Parameters
name:x: The x component of the map point.y: The y component of the map point.z: The z component of the map point.volume: A value between 0 and 100range: How far the sound travels in blocks
Incomplete
This documentation is incomplete